000 03384cam a2200589Mi 4500
001 on1393994121
003 OCoLC
005 20241121073214.0
006 m d
007 cr |n|||||||||
008 230804t20232023stka ob 001 0 eng d
040 _aYDX
_beng
_erda
_epn
_cYDX
_dJSTOR
_dEBLCP
_dN$T
019 _a1391441211
020 _a9781399522786
_q(electronic bk.)
020 _a1399522787
_q(electronic bk.)
020 _z1399522760
020 _z9781399522762
035 _a3653472
_b(N$T)
035 _a(OCoLC)1393994121
_z(OCoLC)1391441211
037 _a22573/cats5813294
_bJSTOR
050 4 _aQA76.9.U83
_bJ66 2023
072 7 _aPER
_x004010
_2bisacsh
082 0 4 _a005.437
_223
049 _aMAIN
100 1 _aJones, Nick,
_d1984-
_eauthor.
_925525
245 1 0 _aGooey media :
_bscreen entertainment and the graphic user interface /
_cNick Jones.
264 1 _aEdinburgh :
_bEdinburgh University Press,
_c2023.
264 4 _c�2023
300 _a1 online resource (xii, 274 pages ):
_billustrations.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
504 _aIncludes bibliographical references and index.
588 _aDescription based on print version record.
505 0 _aCover -- Half Title -- Dedication -- Title Page -- Copyright -- Contents -- List of Figures -- Acknowledgements -- Introduction -- At the interface -- Web of connections -- Chapter GUIde -- 1. Screen Mirroring -- Getting to the GUI -- Gooey media -- Screen share -- Conclusion -- 2. Interface Realism -- The myth of total resolution -- Bazinterface -- Workflow cinema -- Frames win games ... -- ... Not films -- Conclusion -- 3. Listen Mode -- Ping -- Gooey listening -- Collision boxes -- In sync -- Conclusion -- 4. Seamless Composites -- Asset management -- Breaking down the breakdown
505 8 _aNarrow viewports -- The breakdown in history -- Media (dis)assemble -- Conclusion -- 5. Graphic Urban Interface -- Altered urbanism -- Personal space -- Screening source code -- Procedural rhetoric and spatial flexibility -- Where do you want to go today? -- Conclusion -- 6. Programming Matter -- Animate form -- Transforming Packard -- Polymer visions -- Conclusion -- 7. Empathy Machines -- Getting to VR -- Dirtying up the faceless interface -- VRealities -- Milking it -- Looking through the Aperture -- Conclusion -- Conclusion: Stuck In -- Back to where it all started -- Stay away from marketing
505 8 _aTime off screen -- Bibliography -- Index
520 _aExplores the influence of the graphic user interface on contemporary screen media.
590 _aAdded to collection customer.56279.3
650 0 _aUser interfaces (Computer systems)
_925526
650 0 _aComputer interfaces.
_925527
650 0 _aMass media.
_9761
650 0 _aInteractive multimedia.
_92782
650 0 _aHome entertainment systems.
_925528
650 7 _aPERFORMING ARTS / Film / Direction & Production
_2bisacsh
_925529
776 0 8 _iPrint version:
_z1399522760
_z9781399522762
_w(OCoLC)1375059921
856 4 0 _3EBSCOhost
_uhttps://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=3653472
938 _aYBP Library Services
_bYANK
_n305563573
938 _aProQuest Ebook Central
_bEBLB
_nEBL30666702
938 _aEBSCOhost
_bEBSC
_n3653472
994 _a92
_bN$T
999 _c9132
_d9132