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BLENDER 5.0 userguide for beginners: a practical and complete guide to 3D modelling, animation, Sculpting , lighting , materials, rendering, and building projects without confusion/

Witherington, William S.

BLENDER 5.0 userguide for beginners: a practical and complete guide to 3D modelling, animation, Sculpting , lighting , materials, rendering, and building projects without confusion/ by William S. Witherington - 2026 edition. - Dunstable, Uk: Independent, c2026 - 110p.: 25cm

Why learn Blender 5.0 -- Getting started with Blender 5.0 -- Understanding the Blender workspace -- Basic 3D modeling -- Working with modifiers -- Materials and textures -- Lighting in blender -- Cameras and rendering -- Introduction to animation -- sculpting basics -- Introduction to rigging -- Physics and simulations -- Geometry node basics -- Working with add-0ns -- Creating your first full project -- Beginner mistakes to avoid -- Optimizing workflow -- Exporting games anf other platforms -- Tips for improving faster.

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TR899 / .W58 2026