Inside 3D Studio MAX 3 :
Boardman, Ted.
Inside 3D Studio MAX 3 : modeling, materials, and rendering / Ted Boardman and Jeremy Hubbell. - Indianapolis, Ind. : New Riders, c1999. - xxvi, 707 p. : ill. (some col.) ; 24 cm. + 1 computer optical disc (4 3/4 in.)
Modelling concepts-- Architectural modelling-- Landscape and building enhancements-- Industrial and mechanical design modelling-- Modelling for real-Time 3D games-- Cinematics and high-detail modelling-- Character modelling-- materials concepts-- Designing naturally occurring materials--Designing man-made materials-- Designing fictional and special effects materials-- Animated materials-- Using MAX 3 as a 2D paint tool-- Cameras, camera effects, and lighting-- Glows and lens flares-- Highlights-- Focal effects.
0735700850
99064953
3D studio.
Computer animation.
TR897.7 / .B63 1999
Inside 3D Studio MAX 3 : modeling, materials, and rendering / Ted Boardman and Jeremy Hubbell. - Indianapolis, Ind. : New Riders, c1999. - xxvi, 707 p. : ill. (some col.) ; 24 cm. + 1 computer optical disc (4 3/4 in.)
Modelling concepts-- Architectural modelling-- Landscape and building enhancements-- Industrial and mechanical design modelling-- Modelling for real-Time 3D games-- Cinematics and high-detail modelling-- Character modelling-- materials concepts-- Designing naturally occurring materials--Designing man-made materials-- Designing fictional and special effects materials-- Animated materials-- Using MAX 3 as a 2D paint tool-- Cameras, camera effects, and lighting-- Glows and lens flares-- Highlights-- Focal effects.
0735700850
99064953
3D studio.
Computer animation.
TR897.7 / .B63 1999