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Artificial intelligence for games / Ian Millington.

By: Material type: TextTextSeries: The Morgan Kaufmann series in interactive 3D technologyPublication details: Amsterdam ; Boston : Elsevier ; Morgan Kaufmann, c2006.Description: xxxv, 856 p. : ill. ; 25 cm. + 1 CD-ROM (4 3/4 in.)ISBN:
  • 9780124977822
  • 0124977820
  • 9780123736611 (CDROM)
  • 0123736617 (CDROM)
Subject(s): LOC classification:
  • QA76.76.C672 M549 2006
Online resources:
Contents:
Introduction -- Game AI -- Techniques -- Supporting technologies -- Designing game AI.
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Holdings
Item type Current library Collection Call number Copy number Status Date due Barcode
Books Books Zetech Library - TRC General Stacks Non-fiction QA76.76.C672 M549 2006 (Browse shelf(Opens below)) C1 Available Z003197
Books Books Zetech Library - TRC General Stacks Non-fiction QA76.76.C672 M549 2006 (Browse shelf(Opens below)) C2 Available Z003198
Books Books Zetech Library - TRC General Stacks Non-fiction QA76.76.C672 M549 2006 (Browse shelf(Opens below)) C1 Available Z003199
Books Books Zetech Library - TRC General Stacks Non-fiction QA76.76.C672 M549 2006 (Browse shelf(Opens below)) C4 Available Z003201

Includes bibliographical references and index.

Introduction -- Game AI -- Techniques -- Supporting technologies -- Designing game AI.

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