Artificial intelligence for games / Ian Millington.
Material type: TextSeries: The Morgan Kaufmann series in interactive 3D technologyPublication details: Amsterdam ; Boston : Elsevier ; Morgan Kaufmann, c2006.Description: xxxv, 856 p. : ill. ; 25 cm. + 1 CD-ROM (4 3/4 in.)ISBN:- 9780124977822
- 0124977820
- 9780123736611 (CDROM)
- 0123736617 (CDROM)
- QA76.76.C672 M549 2006
Contents:
Introduction -- Game AI -- Techniques -- Supporting technologies -- Designing game AI.
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|---|
Books | Zetech Library - TRC General Stacks | Non-fiction | QA76.76.C672 M549 2006 (Browse shelf(Opens below)) | C1 | Available | Z003197 | ||
Books | Zetech Library - TRC General Stacks | Non-fiction | QA76.76.C672 M549 2006 (Browse shelf(Opens below)) | C2 | Available | Z003198 | ||
Books | Zetech Library - TRC General Stacks | Non-fiction | QA76.76.C672 M549 2006 (Browse shelf(Opens below)) | C1 | Available | Z003199 | ||
Books | Zetech Library - TRC General Stacks | Non-fiction | QA76.76.C672 M549 2006 (Browse shelf(Opens below)) | C4 | Available | Z003201 |
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QA76.76.A65 .R93 2023 Microsoft power platform enterprise architecture: design tailor-made solutions for architechts and decision makers to meet complex business requirements | QA76.76 .B47 1996 Database systems/ | QA76.76.C672 M549 2006 Artificial intelligence for games / | QA76.76.C672 M549 2006 Artificial intelligence for games / | QA76.76.C672 M549 2006 Artificial intelligence for games / | QA76.76.C672 M549 2006 Artificial intelligence for games / | QA76.76.C672 .W35 2001 The zen of direct3d game programming / |
Includes bibliographical references and index.
Introduction -- Game AI -- Techniques -- Supporting technologies -- Designing game AI.
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