TY - BOOK AU - Boardman,Ted AU - Hubbell,Jeremy TI - Inside 3D Studio MAX 3: modeling, materials, and rendering SN - 0735700850 AV - TR897.7 .B63 1999 PY - 1999/// CY - Indianapolis, Ind. PB - New Riders KW - 3D studio KW - Computer animation N1 - Modelling concepts-- Architectural modelling-- Landscape and building enhancements-- Industrial and mechanical design modelling-- Modelling for real-Time 3D games-- Cinematics and high-detail modelling-- Character modelling-- materials concepts-- Designing naturally occurring materials--Designing man-made materials-- Designing fictional and special effects materials-- Animated materials-- Using MAX 3 as a 2D paint tool-- Cameras, camera effects, and lighting-- Glows and lens flares-- Highlights-- Focal effects ER -