Object-oriented Python : master OOP by building games and GUIs / Irv Kalb.
Material type: TextPublication details: San fransico: No Starch pres, c2022Description: xxvii, 385p.: 26 cmISBN:- 9781718502079
- 005.1/17 23
- QA76.64 .K35 2022
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
---|---|---|---|---|---|---|---|---|
Books | Zetech Library - Mang'u General Stacks | Non-fiction | QA76.64 .K35 2022 (Browse shelf(Opens below)) | C2 | Available | Z011775 | ||
Books | Zetech Library - TRC General Stacks | Non-fiction | QA76.64 .K35 2022 (Browse shelf(Opens below)) | C1 | Available | Z011774 |
Includes index.
Introducing object oriented programming -- Graphical user interface with pygame -- Encapsulation, polymorphism, and Inheritance --Using OOP in game development.
"This guide to mastering object-oriented programming with Python covers the basics of building classes and creating objects through clear examples using the pygame package. Also explores key concepts like encapsulation, polymorphism, and inheritance as well as best practices for coding with objects"--
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