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008 | 050705s2005 caua f 001 0 eng d | ||
010 | _a 2005298914 | ||
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_aGBA458131 _2bnb |
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016 | 7 |
_a012967921 _2Uk |
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035 | _a(OCoLC)ocm56644635 | ||
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_aUKM _cZET-ke _dC#P _dOCL _dDLC |
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050 | 0 | 0 |
_aQA76.575 _b.M37 2005 |
082 | 0 | 4 |
_a006.7'86 _222 |
100 | 1 | _aMennenoh, David. | |
245 | 1 | 0 |
_aMacromedia Director MX 2004 / _cDave Mennenoh. |
260 |
_aBerkeley, CA : _bMacromedia Press, _cc2005. |
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300 |
_axvi, 486 p. : _bill. ; _c26 cm. + _e1 CD-ROM (4 3/4 in.). |
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440 | 0 | _aTraining from the source | |
500 | _aIncludes index. | ||
505 | _aDirector MX 2004 basics -- Building the interface -- Getting interactive -- Using video -- Introducing lingo -- Using flash -- Implementing a database -- Graphing with imaging Lingo -- using MIAWs -- Packaging for distribution -- Setting up the game -- Handling the keyboard -- Detecting collisions -- Publishing to shockwave -- Introducing director 3D -- Controlling the game -- Adding the finishing touches -- DOM reference -- Tips and tricks. | ||
538 | _aSystem requirements: Windows: 600 MHz Intel Pentium III or equivalent; Windows 2000 or XP. Macintosh: 500 MHz Power Macintosh G3 or higher; Mac OS X 10.2.6 or 10.3. | ||
600 | _2Building the interphase | ||
600 | _2Getting interractive | ||
630 | 0 | 0 | _aDirector (Computer file) |
650 | 0 |
_aMultimedia systems. _91965 |
|
650 | 0 |
_aMotion pictures _xEditing _xData processing. _91745 |
|
856 | 4 | 1 |
_3Table of contents only _uhttp://www.loc.gov/catdir/toc/fy0710/2005298914.html |
906 |
_a7 _bcbc _ccopycat _d2 _encip _f20 _gy-gencatlg |
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_2lcc _cBK _kQA76.575 _m .M37 2005 |