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001 15699324
003 ZET-ke
005 20151022145751.0
008 090414s2009 caua 001 0 eng
010 _a 2009417356
020 _a9780321573827
020 _a032157382X
035 _a(OCoLC)ocn274267997
040 _aIMR
_cIMR
_dNOR
_dIAY
_dDLC
042 _alccopycat
050 0 0 _aTR897.7
_b.C456 2009
082 0 0 _a006.6/96
_222
100 1 _aChun, Russell.
245 1 0 _aAdobe Flash CS4 Professional :
_bclassroom in a book /
_c[writer: Russell Chun].
246 3 0 _aFlash CS4 professional
260 _aBerkeley, Calif. :
_bPeachpit,
_cc2009.
300 _axiii, 355 p. :
_bcol. ill. ; 23 cm. +
_e1 CD-ROM (4 3/4 in.)
490 1 _aClassroom in a book : the official training workbook from Adobe Systems
500 _aIncludes index.
505 0 0 _tGetting started --
_g1.
_tGetting acquainted --
_tStarting Flash and opening a file --
_tGetting to know the work area --
_tWorking with the Library Panel --
_tUnderstanding the timeline --
_tOrganizing layers in a timeline --
_tUsing the Property Inspector--
_tUsing the Tools Panel --
_tUndoing steps in Flash --
_tPreviewing your movie --
_tPublishing your movie --
_tFinding resources for using Flash --
_tChecking for updates --
_g2.
_tWorking with graphics --
_tGetting started --
_tUnderstanding strokes and fills --
_tCreating rectangles --
_tUsing a gradient fill --
_tMaking selections --
_tDrawing ovals --
_tMaking patterns --
_tCreating curves --
_tCreating transparencies --
_tCreating and editing text --
_g3.
_tCreating and editing symbols --
_tGetting started --
_tImporting illustrator files --
_tAbout symbols --
_tCreating symbols --
_tImporting Photoshop files --
_tEditing and managing symbols --
_tChanging the size and position of instances --
_tChanging the color effect of instances --
_tUnderstanding blend effects --
_tApplying filters for special effects --
_tPositioning in 3D space --
505 0 0 _g4.
_tAdding animation --
_tGetting started --
_tAbout animation --
_tUnderstanding the project file --
_tAnimating position --
_tChanging the pacing and timing --
_tAnimating transparency --
_tAnimating filters --
_tAnimating transformations --
_tChanging the path of the motion --
_tSwapping tween targets --
_tCreating nested animations --
_tUsing the motion editor --
_tEasing --
_tAnimating 3D motion --
_tPreviewing the animation --
_g5.
_tArticulated motion and morphing --
_tGetting started --
_tARticulated motion with inverse kinematics --
_tConstraining joints --
_tInverse kinematics with shapes --
_tArmature options --
_tMorphing with shape tweens --
_tUsing shape hints --
_g6.
_tCreating interactive navigation --
_tGetting started --
_tAbout interactive movies --
_tDesigning a layout --
_tCreating buttons --
_tUnderstanding ActionScript 3.0 --
_tAdding a stop action --
_tCreating event handlers for buttons --
_tCreating destination keyframes --
_tPlaying animation at the destination --
_tAnimate buttons --
505 0 0 _g7.
_tWorking with sound and video --
_tGetting started --
_tUnderstanding the project file --
_tUsing sounds --
_tUnderstanding Flash Video --
_tUsing the Adobe Media Encoder --
_tUnderstanding encoding options --
_tPlayback of external video --
_tWorking with video and transparency --
_tEmbedding Flash Video --
_g8.
_tUsing components --
_tGetting started --
_tAbout components --
_tAdding a text component --
_tUsing components to create interactivity --
_g9.
_tLoading and controlling Flash content --
_tGetting started --
_tLoading external content --
_tRemoving external content --
_tControlling movie clips --
_tCreating masks --
_g10.
_tPublishing Flash documents --
_tGetting started --
_tTesting a Flash document --
_tUnderstanding the band width profiler --
_tAdding metadata --
_tPublishing a movie for the Web --
_tAlternative publishing options --
_tAppendix : Hexadecimal color codes --
_tIndex.
538 _aCD-ROM included for Windows and Mac OS.
630 0 0 _aFlash (Computer file)
_91964
650 0 _aComputer animation.
_91956
650 0 _aInteractive multimedia.
650 0 _aWeb sites
_xDesign.
710 2 _aAdobe Systems.
830 0 _aClassroom in a book.
906 _a7
_bcbc
_ccopycat
_d2
_encip
_f20
_gy-gencatlg
942 _2lcc
_cBK
_kTR897.7
_m.C456 2009
999 _c2864
_d2864