BLENDER 5.0 userguide for beginners: a practical and complete guide to 3D modelling, animation, Sculpting , lighting , materials, rendering, and building projects without confusion/ by William S. Witherington
Material type:
TextPublication details: Dunstable, Uk: Independent, c2026Edition: 2026 editionDescription: 110p.: 25cmISBN: - 9798255053148
- TR899 .W58 2026
| Item type | Current library | Collection | Call number | Copy number | Status | Barcode | |
|---|---|---|---|---|---|---|---|
Books
|
Zetech Library - Ruiru Campus General Stacks | Non-fiction | TR899 .W58 2026 (Browse shelf(Opens below)) | C2 | Available | Z013494 | |
Books
|
Zetech Library - Ruiru Campus General Stacks | Non-fiction | TR899 .W58 2026 (Browse shelf(Opens below)) | C1 | Available | Z013495 |
Why learn Blender 5.0 -- Getting started with Blender 5.0 -- Understanding the Blender workspace -- Basic 3D modeling -- Working with modifiers -- Materials and textures -- Lighting in blender -- Cameras and rendering -- Introduction to animation -- sculpting basics -- Introduction to rigging -- Physics and simulations -- Geometry node basics -- Working with add-0ns -- Creating your first full project -- Beginner mistakes to avoid -- Optimizing workflow -- Exporting games anf other platforms -- Tips for improving faster.
There are no comments on this title.
