Inside 3D Studio MAX 3 : modeling, materials, and rendering / Ted Boardman and Jeremy Hubbell.
Material type: TextPublication details: Indianapolis, Ind. : New Riders, c1999.Description: xxvi, 707 p. : ill. (some col.) ; 24 cm. + 1 computer optical disc (4 3/4 in.)ISBN:- 0735700850
- TR897.7 .B63 1999
Item type | Current library | Collection | Call number | Copy number | Status | Date due | Barcode | |
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Books | Zetech Library - Pioneer General Stacks | Non-fiction | TR897.7.B63 1999 (Browse shelf(Opens below)) | C1 | Available | Z001705 |
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TK7895.S65.C553 2002 Voice recognition with software applications / | TL255 .Z34 1987 Motor Vehicle engineering science for technicians / | TR146.G696 1979 The basic book of photography / | TR897.7.B63 1999 Inside 3D Studio MAX 3 : | TR897.7.U472 2001 Flash 5 for Windows and Macintosh / | TR899.W659 2008 Final Cut Express 4 editing workshop / | TS145.M2 1982 Principles of Engineering production / |
Modelling concepts-- Architectural modelling-- Landscape and building enhancements-- Industrial and mechanical design modelling-- Modelling for real-Time 3D games-- Cinematics and high-detail modelling-- Character modelling-- materials concepts-- Designing naturally occurring materials--Designing man-made materials-- Designing fictional and special effects materials-- Animated materials-- Using MAX 3 as a 2D paint tool-- Cameras, camera effects, and lighting-- Glows and lens flares-- Highlights-- Focal effects.
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